![]() ![]() Not like the Cold Steel games in which I quickly lost interest until I started using difficulty mods. Sky the 3rd was definitely the easiest of the sky trilogy on nightmare, but I still thought the difficulty was reasonable. ![]() It's unlikely that these new versions change things much in this department, since the updates are more about graphics, QoL options and translation than about redesigning the games from a gameplay point of view. In particular, Zero is considered to be not so difficult even on Nightmare (similar to the Cold Steel games), while Azure is considerably more difficult. Therefore, they're similar Sky the 3rd difficulty levels. Zero and Azure come after Sky the 3rd of course, and as such also have difficulty modifiers integrated in the design from the start. Sky the 3rd, however, was created with all difficulties from the start, which meant even Nightmare difficulty is way more reasonable than in FC and SC. Rudolf von Richten:Trails in the Sky FC and SC had Nightmare difficulties which are disproportionate since the games were never designed with them in mind, and so they were added only later and without much playtesting. ![]()
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